A production breakdown of a modular street barricade game prop. Additional maps will soon follow.
Current Stage: The game res version of the model has now been textured, re-UV'd and additional geometry has been added to round out the bottom and redefine the indented areas.
This is my game res version of the model. I have remove a few polys, softened and hardened some edges, and baked the maps from the high res version.